
Sept’ 20 - Mar’ 21 | Extra Mile Studios | Junior Programmer
Worked on the Isles of Fire mobile game, doing many different jobs in different areas, from menus and layout behavior, to gameplay bugs, to extensive testing and analyzing QA/playtesting data. Isles of Fire was a large existing Unity project for me to jump into, and included a lot of legacy code and systems that required some skill to navigate and add to. Tasks worked upon:
Many graphical, menu and gameplay systems and glitches
Gained experience with Unity Gaming Services to deploy test versions of the game to the team, and view any errors and analytics present.
Was involved in rapid prototyping in small teams for other potential project pitches given by an external client.
Worked within a large legacy project within Unity.